A WebGL interactive maps library
Published Node.js and peer-dependency requirements.
Neither version declares Node.js or peer-dependency requirements.
9 Feb 2016 · Newest first
Last checked
Checking sources…
Showing 1 of 1 releases. Full release notes.
Signals highlight changes worth reviewing. They cannot determine whether your application is affected.
Switch GeoJSONSource clustering options from being measured in extent-units to pixels (#2026)
Improved error message for invalid colors (#2006)
Added support for tiles with variable extents (#2010)
Improved filter performance and maximum size (#2024)
Changed circle rendering such that all geometry nodes are drawn, not just the geometry's outer ring (#2027)
Added Map#getStyle method (#1982)
Fixed bug causing WebGL contexts to be "used up" by calling mapboxgl.supported() (#2018)
Fixed non-deterministic symbol z-order sorting (#2023)
Fixed garbled labels while zooming (#2012)
Fixed icon jumping when touching trackpad with two fingers (#1990)
Fixed overzoomed collision debug labels (#2033)
Fixed dashes sliding along their line during zooming (#2039)
Fixed overscaled minzoom setting for GeoJSON sources (#1651)
Fixed overly-strict function validation for duplicate stops (#2075)
Fixed crash due to performance.now not being present on some browsers (#2056)
Fixed the unsetting of paint properties (#2037)
Fixed bug causing multiple interaction handler event listeners to be attached (#2069)
Fixed bug causing only a single debug box to be drawn (#2034)