A WebGL interactive maps library
27 Jan 2020 · Newest first
Last checked
Checking sources…
Showing 1 of 1 releases. Full release notes.
Signals highlight changes worth reviewing. They cannot determine whether your application is affected.
map.once() now allows specifying a layer id as a third parameter making it consistent with map.on() (#8875)ImageBitmap and OffscreenCanvas (#8845)symbol-avoid-edges documentation to acknowledge the existence of global collision detection (#9157)in function which has been replaced by the in expression (#9102)GeolocateControl where multiple instances of the control on one page may result in the user location not being updated (#9092)fill-extrusions made from polygons with coincident points and polygons with less than four points (#9138)symbol-sort-key was not used for collisions that crossed tile boundaries (#9054)DragRotateHandler._onMouseUp getting stuck in drag/rotate (#9137)clickTolerance to DragRotateHandler) (#9015) (h/t Yanonix)